On the basis of practice-what-you-preach we've created a prototype Virtual Experience Design Space (VEDS) in Mozilla Hubs and opened it up to public use. The space takes a number of design tools that we've used for many years, and which we already have within our Daden Campus space in Trainingscapes but makes them available to anyone with a browser (including mobile) and any WebXR capable VR headset (such as Oculus Quest). Of course the nice thing about WebXR (and so Hubs) is that everything runs in the browser so there is no software to download - even on the VR headset.
Here's a video walkthrough of the VR experience.
Within the space we have four different 3D immersive experience design tools:
- A dichotomies space, where you can rank different features (such as linear/freeform or synchronous/asynchronous) against a variety of of different design factors (such as cost, importance, time, risk).
- Sara de Freitas's 4D framework for vLearning design
- Bob Stone's 3 Fidelities model
- Bybee's 5E eLearning design model