11 November 2021

An AI Landscape — What Do You Mean by AI?

 


I've updated my AI Landscape piece as I find myself using it a lot and posted it to Medium at  

https://davidjhburden.medium.com/an-ai-landscape-what-do-you-mean-by-ai-b338908cce99

I think I'll post all my long form pieces to Medium as its quite a nice platform to write and read things in, and probably gets more reach than the blog! But I'll always post links here as things get published.



10 November 2021

3D Immersive Visual Analytics White Paper - Just Updated

 


We last updated our 3D Immersive Visual Analytics White Paper in 2017! A lot has happened since then so it was well due an update - even though 80% of the paper covers the fundamentals which a) haven't changed and b) still seem to be learnt by many people.

 Although we stopped selling and using Datascape a couple of years ago the use of VR for data visualisation is still something that is very close to my heart and that I'd like to do more work on. My first steps in using WebXR are a move in this direction, and the current Traveller Map WebXR demonstrator is actually a data-driven app which has a lot of the key features in it needed for a WebXR IVA system. I'll hopefully get some development time over the next few months to pull a proper demo together.

In the meantime you can revisit some of our immersive 3D visualisations of the past at:

Read the updated 3D Immersive Visual Analytics White Paper now!

8 November 2021

David speaking at CogX on Virtual Humans and Digital Immortality

 


Somehow forgot to blog this when I did the talk at CogX back in 2019 but still highly relevant and been linking to it from the updated website so I thought I might as well post it up here as well.


1 November 2021

Jon Radoff's 7 Layer Metaverse Model and Market Map

 


Jon Radoff has an interesting "7 layer model of the Metaverse" at https://medium.com/building-the-metaverse/the-metaverse-value-chain-afcf9e09e3a7 and a mapping of the recent Facebook/Meta announcements at https://medium.com/building-the-metaverse/facebook-as-a-metaverse-company-d5712198b22d.

Needless to say we all have our own variations/comments on this. For me I think that Infrastructure/Decentralisation/Spatial should be the bottom 3 layers, and really the Human Interface should be the outer one - you don't (or shouldn't) build you virtual experience on the human interface, you should build the experience and then open up to as many interface types as you can. Discovery could perhaps be split between internal discovery (how you find out about stuff in the world) and external discovery (how you find out about experiences, and particularly how one experience links to another).  And should the Creator economy sit on top of the experience as in a true Virtual World prople are using the experience to create the economy, and then enhance the experience (so circular!). Perhaps something more like a network model would be more realistic (if less eye-catching) given the interconnectivities involved - it's not quite the ISO 7 Layer model diagram.

I'll have to dig out one of my old models.

Jon also has a Market Map of the Metaverse at https://medium.com/building-the-metaverse/market-map-of-the-metaverse-8ae0cde89696 - which is likely to be quite dynamic!


Jon also has a Metaverse Canon Reading Guide at https://medium.com/building-the-metaverse/the-metaverse-canon-reading-guide-9eb1b371b505