The Virtual Archaeology Review has just published Professor Liz Falconer's paper on the Virtual Avebury project we did last year. The paper looks at the response to the VR experience by visitors to the National Trusts Avebury Visitor Centre - where two people at a time could collaboratively explore the Avebury site as was - i.e. without a village being built in the middle of it and all the missing stones replaced!
You can read the paper at: https://polipapers.upv.es/index.php/var/article/view/12924/12360
Key findings included:
- More than 1200 members of the public experienced a 3D, fully immersive simulation of Avebury Henge, Wiltshire, UK over a nine-month period.
- Patterns of use and familiarity with information technology (IT), and using mobile technologies for gaming were found that did not follow age and gender stereotypes.
- There was little correlation between age, gender and IT familiarity with reactions to Virtual Avebury, suggesting that such simulations might have wide appeal for heritage site visitors.
Some of the key data are shown below:
Emotional Responses to Virtual Avebury |
Experiences of Virtual Avebury |
Responses to the Virtual Avebury Soundscape |
Read the full paper at: https://polipapers.upv.es/index.php/var/article/view/12924/12360
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