One Tuesday we were up at the AHRC Showcase in York where most of the projects funded under the AHRC Partnerships for Next Generation Immersive Experiences were presenting on what they had done, and most also had live demos. There was a really good range from "hard" heritage projects like our to far more arts/performance driven work. Ones that particularly caught our eye included:
- Using 360 video to capture circus acrobats and then "relive" the experience
- "User Not Found" a drama piece by Dante or Die performed with mobile phone chat interaction about the digital traces we leave and what happens to them after death - plays nicely into our work on Digital Immortality
- AR work to position old buildings in the right place by having users align a 3D model of existing buildings with the real thing
- Field scale AR, rezzing an entire roman forum
- Using laser scanning to capture artworks - but then, in this case, have a fire unfortunately destroy the artworks (pieces in the Mackintosh Museum/Arts School) so that digital form becomes the objects digital immortality and which is then used to spawn AR, VR and 3D printed versions
Prof Liz Falconer presented our project with them, National Trust and Satsymph on Virtual Avebury.
The presentation and demo were very well received, we probably had one of the bigger sample sizes (1000+ all told) and more rigorous assessment methodologies. In the demo area it was great to see funders getting down all all-fours to look at the virtual artefacts lying in the bottom of the henge ditch!
And here are the posters we used that summarise the work and findings of the project.
Virtual reality helps students discover how the software can be used in other fields such as medicine, entertainment, and fashion among others. Virtual Reality Development Ottawa
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