Drawing on over 10 years of developing virtual world environments, and of experiencing virtual reality systems the paper looks at the potential and pitfalls of virtual reality systems, and tries to identify what it is about the headmounted display (HMD) driven virtual reality experience that makes it so much more immersive that a virtual world experienced on a 2D display. A sensible development path from virtual worlds/immersive environments to full blown HMD virtual reality is also described. Download the Virtual Reality White Paper.
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