10 February 2021

Introducing VEDS - A Mozilla Hubs based Virtual Experience Design Space


iLRN Attendees: The link to the session is: https://hubs.mozilla.com/PNaoEvs/daden-virtual-experience-design-space - this will launch you straight into Mozilla Hubs. If you're in VR the hub.link code is 563553.

If you haven't been in Mozilla Hubs before we also have a tutorial space at: https://hubs.mozilla.com/fFVfvrq/onboarding-tutorial

On the basis of practice-what-you-preach we've created a prototype Virtual Experience Design Space (VEDS) in Mozilla Hubs and opened it up to public use. The space takes a number of design tools that we've used for many years, and which we already have within our Daden Campus space in Trainingscapes but makes them available to anyone with a browser (including mobile) and any WebXR capable VR headset (such as Oculus Quest). Of course the nice thing about WebXR (and so Hubs) is that everything runs in the browser so there is no software to download - even on the VR headset.

Here's a video walkthrough of the VR experience.

Within the space we have four different 3D immersive experience design tools:

  • A dichotomies space, where you can  rank different features (such as linear/freeform or synchronous/asynchronous) against a variety of of different design factors (such as cost, importance, time, risk).
  • Sara de Freitas's 4D framework for vLearning design
  • Bob Stone's 3 Fidelities model
  • Bybee's 5E eLearning design model 
Each is represented by a suitable floor graphic and then how you use them is up to you. There are labelled boxes for the dichotomies space - but you can use them anywhere. There are also a set of markers, so you can get people to "vote" by placing markers (or even their avatar) where they think the most importance/biggest issue/biggest risk is. It's all about using VEDS as a social, collaborative space to do immersive 3D and VR design.

We've linked out in the world to our white paper on the subject for more background on the tools, and you can even browse this in-world (at least from a 2D device, can't get it to work in VR yet!).

Of course Hubs has its own set of generic collaboration tools to use in-world and you're free to make use of those too, we've provided a media frame and a couple of whiteboards to draw on, and you can rez any of their standard objects - why not mark choices with cheeseburgers!

Here's a couple more images of the space:

What to give it a try? Just point your 2D or VR browser to:

The hub.link code is 149638 for easier access from VR.

No sign up is necessary, but remember that if you use our room, rather than spawning your own, then you may well meet other users (including us) in there. We're setting the room to "Remix allowed" so you can also create your own version of it - do let us know if do!

If there's interest we might even see about holding some live events in there to talk about the tools in more detail.

We'd love to hear what you think of VEDS - just drop us a line in the comments, or email us at info@daden.co.uk if your organisation could do with a similar space structured around the tools you use.

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