Whilst this application was originally built as a side project it shows some principles and ideas which are probably worth sharing here. The application uses WebXR to display data in VR. The data is fetched from a web service, and the user can choose what data parameters are used on two of the point features, in this case size and height. The key thing about WebXR is that it lets this visualisation run in a VR headset without any download or installs. Just point the in-built browser at the URL, click on Enter VR and the browser fades away and you are left in a 3D space with the data.
The data itself is the star map used in the classic GDW Traveller game (think D&D in space) - but as we say the data isn't important, just the novel interaction.
To try out our Data Visualisation in WebXR just use the browser in your WebXR compatible VR headset to get to this page, and then click on the link below. Once the new page loads just click on the Enter VR button.
Note that whilst the page will open in an ordinary browser you won't be able to do much. But watch the video here to get an idea:
You can also read more about 3D Immersive Visual Analytics and the differences between allocentric and egocentric visualisation in our white paper.
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